The Barrens

Page history last edited by Gillian 1 yr ago
Return to Harothar
  •  map
  • power groups
    • local humans - interest in capturing rare and unusual animals found in the Barrens - golden furred pelts? dragon hides? Hunters from Sekberg and Vittek make frequent forays into the Deadlands, hunting for a number of rare monster parts, including the wolverine pelts, crescent elk horns, yeti, and aurumvorax, among others.
    • local dwarvish clan - want to begin mining rare mineral deposits found at the edge of Barrens - poisons wildlife? makes area otherwise uninhabitable by rare animals? Or opens trade route, makes hunting more feasible?
    • humanoid tribe - desires isolation, hates dwarves and/or humans? hunts humans for slaves?
    • power-hungry wizard - seeks after lost knowledge in ruins. Wants to create power base. Trying to enslave humanoid tribe? Win them over? Has powerful monster ally? Is a monster?
    • evil/corrupted fey - faerie ruler blames outsiders for destroying them. Wants revenge? Wants cure? Both?
  • population centers
    • Kelpen - nearest large town to the Barrens, (they begin about 20 miles to the west), it sits firmly on both the southern border of Harothar and the main trade route  to Greenvale. Roads lead north, south and east, but not west. It has a large military presence. There is a fort on the hill just above the river, which collects tolls for the local Lord. The Lord lives in town, in a newer and more "civilized" home. Most of the dwarves in Kelpen are members of the Maskethel clan.
    • three small villages lie within the region west of Kelpen and yet not within the Barrens. This is rich river valley, heavily forested, but good for farming, orchards and dairy once cleared.
    • North of Kolpen lies the town of Vittek. To the west of Vittek is Sekberg. These towns lie in rich, fertile river valleys just northwest of the Barrens by some 30-50 miles. Sekberg is on the east-west road to Lathamsfind and Irgirth.
  • interrelationships
  • timeline
  • ecology

 

 

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